Project

Simmer

Simmer is an online game platform where sports fans go head-to-head, putting their knowledge of basketball and other sports to the test by building fictional teams and watching the action play out.

That contest of intelligence, skill, and conviction sits at the heart of Simmer’s new visual identity.

 

Published
Sept 2026

Agency
Play

 


The logo draws inspiration from the ancient lion hunt—the ultimate test of skill, strategy, and nerve.

 

Depicting a figure and lion locked in confrontation, the mark reflects what Simmer asks of its players: read the game, outthink a worthy opponent, and emerge victorious.

Inspired by ancient forms chiseled in stone, the identity brings that narrative into a contemporary sports platform through sharp geometry, strong diagonals, structured compositions, and constant motion.

The system extends across typography, layouts, motion, and UI, balancing the weight of the ancient reference with the speed and dynamism of the game.

 
 
 


 

Simmer is built for serious sports fans, drawing on decades of player and team stats to create real strategic depth. Its data visualization makes that information easy to parse, with cyan highlighting key moments against an otherwise warm palette inspired by the games of antiquity.

 
 
 
 
 

Agency

Play

Client

Simmer

 

Executive Creative Director

Casey Martin


Creative Director

Owen Cramp


Managing Director

Nic Dray


Strategy Director

Tina Cordes


Design Director

Jaime Patino-Calvo
Simon Blanckensee

 

Senior Program Manager

Rocío Delgado


Design Lead

Guy Hulse
Rosie Bloom
Ran Park


Senior Designer

Adrien Chevalier
Cassie Ciccarelli
David Ottley
Elise Garcia
Huy Nguyen
Nick Rissmeyer


Senior Digital Designer

Robert van Klinken

 

Motion Director

Bobby Dazzler


Senior Motion Designer

Larry Brown
Mac Archibald


Motion Designer

Bojan Milinkovic
Xiaoxue Meng


Copywriter

David Schermer


3D Designer

Matthew Gilbert


Photographer

Stian Rasmussen

 
 

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