The 10 Principles of Motion in Branding


Tips & Tricks

The 10 Principles of Motion Design

I’m Joshua, an 18-year-old aspiring Motion Designer from the UK with five years of experience in Motion Design. My passion lies in creating bold, engaging visuals that communicate ideas clearly and creatively. As a visual learner, I found that seeing the principles of motion design in action deepened my understanding, which motivated me to build a resource that could support others as well.

For this project, I focused on finding a creative way to explain and demonstrate the core principles of motion design by grouping them into five related pairs and animating each group into its own seamlessly transitioning scene. I initially released a series of educational social media posts breaking down each principle but knew I could take the concept further.

 

Published
Feb 2026

Edited by
Joshua Craige

 
 
 


 

My approach to motion principles differs by being shaped by my personal understanding and visualisation of how motion works, crafting them specifically for motion designers.

While drawing inspiration from jrcanest's compilation, I simplified some visuals for practical application and added definitions and detail to clearly explain each principle within a motion design context. The goal is to provide a wider, more accessible, and actionable range of information for motion design and branding work.

 
 

01
Timing & Spacing

Controlling the speed and smoothness
of movement.

Timing determines how long an action takes, while spacing determines how the object moves between frames, controlling whether the motion feels smooth, fast, slow, heavy, or abrupt.

 

02
Easing

Motion gradually speeds up and slows down.

The spacing between frames increases as an object speeds up and decreases as it slows down, creating acceleration and deceleration that makes motion feel believable.

 
 

03
Mass & Weight

Mass is amount; weight is how heavy it feels in motion.

Mass is how much matter an object has, while weight is how that mass affects its motion and response to gravity.

 

04
Anticipation

A small movement prepares the main action.

Anticipation is a preparatory movement that occurs before the main action, signaling intent and making the motion clearer, more natural, and more believable.

 
 

05
Arcs

Motion follows curved paths.

Arcs describe the natural curved paths that objects follow when moving, creating smoother, more organic, and believable motion.

 

06
Squash & Stretch

Objects deform to show flexibility and weight.

Squash and stretch deforms an object during motion to show its flexibility, weight,
and impact while preserving its overall volume.

 
 

07
Follow Through & Overlap

Parts continue and settle
at different times.

 Follow through and overlap occur when different parts of an object continue moving and settle at different times,
reflecting inertia and flexibility.

 

08
Exaggeration

Push motion beyond realism for impact.

Exaggeration amplifies motion, timing, or poses beyond realism to increase clarity, energy, and visual impact.

 
 

09
Secondary Animation

Supporting motion enhances the main action.

Secondary animation adds supporting motion that enhances the main action and makes the overall movement feel more natural and believable.

 

10
Appeal

Make it visually engaging and clear.

Appeal makes an object or motion visually clear, engaging, and pleasing, so it captures and holds the viewer’s attention.

 
 

 
 

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